﻿
using System;
namespace fc2editor.DataModel
{
    public class WeaponsCategory
    {
        public static readonly WeaponsCategory Empty = new EmptyWeaponsCategory();

        public Guid ID { get; private set; }

        public string Name { get; private set; }

        public WeaponsCategory(Guid id, string name)
        {
            ID = id;
            Name = name;
        }

        public override string ToString()
        {
            return Name;
        }
    }

    public class EmptyWeaponsCategory : WeaponsCategory
    {
        public EmptyWeaponsCategory()
            : base(Guid.Empty, String.Empty)
        {
        }
    }
}
